Meta description:

When performing an action that deals Slashing damage and does not benefit from this Talent, the character may choose another action that also deals Slashing damage and grant it 1 AP charge. This newly charged action see its SP cost required to activate its effects increased by 2 SP. An action can only gain a charge from this Talent once and cannot benefit from other Talents or effects that grant AP charges to actions.

  • Name:

    mSwingI

  • Displayed name:

    Swing I

  • Description:

    When performing an action that deals Slashing damage and does not benefit from this Talent, the character may choose another action that also deals Slashing damage and grant it 1 AP charge. This newly charged action see its SP cost required to activate its effects increased by 2 SP. An action can only gain a charge from this Talent once and cannot benefit from other Talents or effects that grant AP charges to actions.

  • Cost:

    expCost(350,150)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      slashingDamage

    • Description:

    • Variables:

      vSwingMalus.add(2)

    • Script:

    • Action effects:

      • Use case:

        0

      • Name:

        Swing

      • Description:

        You can give 1 AP to another Slashing actionif(vSwingMalus>0)"; however its effects cost +vSwingMalus SP".

      • Script:

      • Variables:

  • Upgrades: